![]() ![]() ![]() ![]() What were your influences in putting together the Call of Duty: WWII soundtrack? Did you draw from any previous Call of Duty titles? How do you build a soundtrack for a modern blockbuster CoD game - the next in a series that was just in space - back to its roots as a World War 2 shooter? We shot a few questions over to CoD: WWII‘s composer Wilbert Roget, II, who’s worked on and won awards for the music in dozens of titles, including Star Wars: The Force Unleashed, Dead Island 2 and Monkey Island 2: Lechuck’s Revenge to understand the process and see what inspiration goes into building a soundtrack for a game that’s finally returning to its roots after 14 years. ![]()
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